Ghallian Grainor

White council rep

Description:

Aristocratic Mid level wizard

Human Aristocrat 4/Wizard 6

Medium Humanoid (human)

Init +1; Senses Listen +5, Spot +9

Languages Common, Gnome, Elven, Halfling

AC 13, touch 13, flat-footed 12 hp 33 (10 HD)

Fort +7, Ref +6, Will +13 Speed 30’

Melee +1 flail +7/+2 (1d8+1/x2)

Ranged Base Atk +6; Grp +3

Atk Options Improved Disarm, Combat Expertise

Combat gear +2 ring of protection, +2 cloak of resistance, wand of barkskin (CL 8), wand of scorching ray (CL 6), numrous potions

Spells prepared 3rd: (DC 16): Geas, Non-detection, Tongues 2nd: (DC 15): Blindness/Deafness, Darkvision, Scorching Ray, Fly (swift) 1st: (DC14): Mage Armor, Magic Missile, Benign Transposition, Sleep 0: (DC13): Detect Magic, Message, Read Magic, Open/Close, Ray of Frost, Mending

Abilities Str 10, Dex 12, Con 10, Int 16, Wis 14, Cha 15

Feats Brew Potion, Combat Expertise, Great Fortitude, Improved Disarm

Skills Bluff +6, Concentration +9, Decipher Script +5, Diplomacy +7, Gather Information +6, Knowledge (Nobility & Royalty) +5, Knowledge-Arcana +7, Knowledge-local +7, Listen +5, Ride +3, Sense Motive +8, Spellcraft +12, Spot +9, Survival +4

Possessions combat gear plus Spellbook in lead lined metal box wrapped in silk, noble’s outfit, 1500gp jewelry, 30pp, 80gp, Light war horse

Spellbook All spells prepared plus (1d6 – spell level, minimum 1) random spells per level up to 3rd

Bio:

Ghallian Grainor

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